血口坐骑噬人蛙怪 {3}{B}{G}
传奇生物 — 蛙/惊惧兽/坐骑
践踏,敏捷
每当血口坐骑噬人蛙怪对任一牌手造成战斗伤害时,你可以牺牲一个本回合中乘驾它的生物。若你如此作,则你抓X张牌,然后将至多X张地牌从你手上横置放进战场,X为所牺牲生物的力量。
乘驾1
6/5
Illustrated by Johan Grenier
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for 血口坐骑噬人蛙怪:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Use the power of the sacrificed creature as it last existed on the battlefield to determine the value of X. (2024-04-12)
- Putting one or more land cards onto the battlefield with The Gitrog’s triggered ability doesn’t count as playing a land. It can put land cards onto the battlefield even if you’ve already played your land for the turn. (2024-04-12)
- “Saddle N” means “Tap any number of other untapped creatures you control with total power N or greater: This permanent becomes saddled until end of turn. Activate only as a sorcery.” (2024-04-12)
- “Saddled” isn’t an ability that a creature has. It’s just something true about that creature. It won’t stop being saddled until the turn ends or it leaves the battlefield. (2024-04-12)
- Creatures with saddle can attack or block as normal even if they aren’t saddled. (2024-04-12)
- If a permanent becomes a copy of a saddled Mount, the copy won’t be saddled. (2024-04-12)
- You may activate a permanent’s saddle ability even if that permanent is already saddled. (2024-04-12)
- An ability that triggers when a creature “attacks while saddled” will trigger only if that creature was saddled when it was declared as an attacker. (2024-04-12)