Bandit's Haul (Outlaws of Thunder Junction #240)

劫匪赃物 {3}

神器

每当你犯下罪行时,在劫匪赃物上放置一个掠物指示物。此异能每回合只会触发一次。(将对手,任何由其操控的东西和/或其坟墓场中的牌指定为目标,即属罪行。)

{T}:加一点任意颜色的法术力。

{2}{T},从劫匪赃物上移去两个掠物指示物:抓一张牌。

Illustrated by Monztre

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for 劫匪赃物:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • A player commits a crime as they cast a spell, activate an ability, or put a triggered ability on the stack that targets at least one opponent, at least one permanent, spell, or ability an opponent controls, and/or at least one card in an opponent's graveyard. (2024-04-12)
  • The spell or ability that constituted a crime doesn't have to have resolved yet or at all. As soon as you're finished casting the spell, activating the ability, or putting the triggered ability on the stack, you've committed a crime. (2024-04-12)
  • For example, an ability that triggers when you cast a spell that targets an opponent will trigger at the same time as an ability that triggers whenever you commit a crime. Those abilities can be put on the stack in either order (if you control them both), and they'll both resolve before the spell that caused them to trigger. (2024-04-12)
  • A player can commit only one crime per spell or ability they control. Targeting multiple opponents, permanents, spells, abilities, and/or cards with the same spell or ability doesn't constitute committing multiple crimes. (2024-04-12)
  • Changing the target or targets of a spell or ability won't affect whether or not the controller of that spell or ability has committed a crime. Only the initial targets chosen for that spell or ability are used to determine whether or not its controller committed a crime. (2024-04-12)