Vollgrimm, grinsende Grenadierin {B}{R}
Legendäre Kreatur — Goblin, Söldner
Immer wenn ein anderer Gesetzloser unter deiner Kontrolle ins Spiel kommt, fügt Vollgrimm, grinsende Grenadierin, einem Gegner deiner Wahl 1 Schadenspunkt zu. (Assassinen, Hexenmeister, Piraten, Räuber und Söldner sind Gesetzlose.)
Es war zwar nicht ihr Zuhause, doch das Feuer brannte immer noch hell und die Bomben machten immer noch bumm.
3/2
Illustrated by Borja Pindado
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Vollgrimm, grinsende Grenadierin:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- A card, spell, or permanent is an outlaw if it has the Assassin, Mercenary, Pirate, Rogue, or Warlock creature type. It doesn’t matter if it has more than one of those creature types; as long as it has at least one, it’s an outlaw. (2024-04-12)
- Outlaw is not a creature type. If an effect asks you to choose a creature type, you can’t choose outlaw. (2024-04-12)
- If an ability refers to an outlaw or whether a player controls an outlaw, it’s referring only to permanents with one or more of the creature types specified above. Notably, it’s not referring to any spell or card not on the battlefield. However, other abilities may refer to an “outlaw spell” or “outlaw card” in a zone other than the battlefield. Those abilities refer to spells and cards with one or more of the specified creature types. (2024-04-12)