Riku of Many Paths (Outlaws of Thunder Junction #227)

Riku of Many Paths {G}{U}{R}

Legendary Creature — Human Wizard

Whenever you cast a modal spell, choose up to X, where X is the number of times you chose a mode for that spell —

• Exile the top card of your library. Until the end of your next turn, you may play it.

• Put a +1/+1 counter on Riku of Many Paths. It gains trample until end of turn.

• Create a 1/1 blue Bird creature token with flying.

3/3

Illustrated by Denys Tsiperko

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Riku of Many Paths:
  • A spell is modal if it has two or more options in a bulleted list and instructions for a player to choose a number of those options, such as “Choose one” or “Choose one or more.” Each of those options is a mode. Spells with spree are modal spells. (2024-04-12)
  • Modal spells printed prior to the Khans of Tarkir™ release didn’t use bulleted lists for the modes; these cards have received errata in the Oracle card reference. (2024-04-12)
  • The X in Riku’s ability is the number of times you chose a mode for the modal spell you cast, not the number of distinct modes you chose. For example, if you cast a modal spell that allows you to choose the same mode more than once and you choose the same mode three times, X is three and you may choose up to all modes of Riku’s ability. (2024-04-12)
  • You can’t choose the same mode of Riku’s triggered ability more than once each time it triggers. (2024-04-12)
  • You pay all costs and follow all normal timing rules for cards played from exile with Riku’s triggered ability. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty. (2024-04-12)