Savvy Trader (Outlaws of Thunder Junction Commander #33)

Marchand éclairé {3}{G}

Créature — humain et citoyen

Quand le Marchand éclairé arrive sur le champ de bataille, exilez une carte de permanent ciblée depuis votre cimetière. Vous pouvez jouer cette carte tant qu'elle reste exilée.

Les sorts que vous lancez depuis autre part que votre main coûtent {1} de moins à lancer.

« Un peu de saleté, ce n'est pas un gage de qualité… autant pour les choses que pour les gens. »

3/3

Illustrated by Scott Murphy

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Marchand éclairé:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • You may play the card exiled with Savvy Trader’s first ability even if Savvy Trader leaves the battlefield. If another player gains control of Savvy Trader, that player can’t play the card, and you still can. (2024-04-12)
  • You pay all costs and follow all normal timing rules for the card played from exile with Savvy Trader’s first ability. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty. (2024-04-12)
  • Savvy Trader’s last ability doesn’t change the mana cost or mana value of any spell. It changes only the total cost you pay to cast spells from anywhere other than your hand. (2024-04-12)
  • Savvy Trader’s last ability can’t reduce the amount of colored mana you pay for a spell. It reduces only the generic mana component of that spell’s cost. (2024-04-12)