Dark Dabbling (Magic Origins #89)

闇の試み {2}{B}

インスタント

クリーチャー1体を対象とし、それを再生する。カードを1枚引く。(このターン、次にそのクリーチャーが破壊されるなら、破壊されない。代わりに、それをタップし、ダメージをすべて取り除き、戦闘から取り除く。)魔巧 ― あなたの墓地にインスタント・カードやソーサリー・カードが合わせて2枚以上あるなら、あなたがコントロールする他のクリーチャーもそれぞれ再生する。

Illustrated by Bastien L. Deharme

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for 闇の試み:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • You draw a card as Dark Dabbling resolves, not as the creature actually regenerates. (2015-06-22)
  • Check to see if there are two or more instant and/or sorcery cards in your graveyard as the spell resolves to determine whether the spell mastery ability applies. The spell itself won’t count because it’s still on the stack as you make this check. (2015-06-22)
  • If the target creature is an illegal target by the time Dark Dabbling tries to resolve, the ability doesn’t resolve. You don’t draw a card and no creatures are regenerated. (2018-12-07)
  • Dark Dabbling is still on the stack while you count the number of instant and/or sorcery cards in your graveyard. It doesn’t count itself. (2018-12-07)
  • Dark Dabbling’s spell mastery ability is a normal spell effect, not a replacement effect. This means that if you replace drawing a card for Dark Dabbling’s effect with dredging a card from your graveyard, the cards put into your graveyard this way may enable the additional regeneration. (2018-12-07)