ジェスの盗人 {2}{U}
クリーチャー — 人間・ならず者
果敢(あなたがクリーチャーでない呪文を1つ唱えるたび、ターン終了時まで、このクリーチャーは+1/+1の修整を受ける。)ジェスの盗人がプレイヤー1人に戦闘ダメージを与えるたび、カードを1枚引く。
「ちょっとくらい刺激がないと、脱出の醍醐味がないと思わない?」
1/3
Illustrated by Miles Johnston
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for ジェスの盗人:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Any spell you cast that doesn’t have the type creature will cause prowess to trigger. If a spell has multiple types, and one of those types is creature (such as an artifact creature), casting it won’t cause prowess to trigger. Playing a land also won’t cause prowess to trigger. (2015-06-22)
- Prowess goes on the stack on top of the spell that caused it to trigger. It will resolve before that spell. (2015-06-22)
- Once it triggers, prowess isn’t connected to the spell that caused it to trigger. If that spell is countered, prowess will still resolve. (2015-06-22)