Nightmare (Magic Origins #282)

나이트메어 {5}{B}

생물 — 나이트메어 말

비행 (이 생물은 비행이나 대공을 가진 생물에게만 방어될 수 있다.)나이트메어의 공격력과 방어력은 각각 당신이 조종하는 늪의 수와 같다.

천둥과 같은 발굽 소리에 희망이 절망으로 바뀐다.

*/*

Illustrated by Vance Kovacs

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for 나이트메어:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • If you control 0 swamps, then the Nightmare has 0 toughness and will be put into its owner’s graveyard as a state-based action right before the next player gains priority. (2008-04-01)
  • Nightmare’s power and toughness changes as the number of Swamps you control changes. (2009-10-01)
  • The ability that defines Nightmare’s power and toughness works everywhere, not just on the battlefield. (2013-07-01)
  • Nightmare’s ability counts all lands you control with the subtype Swamp, not just ones named Swamp. (2013-07-01)