The Great Aurora (Magic Origins #179)

La Gran Aurora {6}{G}{G}{G}

Conjuro

Cada jugador baraja todas las cartas de su mano y todos los permanentes de los que es propietario en su biblioteca, luego roba esa misma cantidad de cartas. Cada jugador puede poner cualquier cantidad de cartas de tierra de su mano en el campo de batalla. Exilia La Gran Aurora.

Illustrated by Sam Burley

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for La Gran Aurora:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • If a player is required to draw more cards than their library contains, that player loses the game. If all players lose the game this way, the game is a draw. (2015-06-22)
  • As The Great Aurora resolves, first you choose any number of land cards in your hand to put onto the battlefield, and then each other player in turn order does the same. The lands enter the battlefield simultaneously. (2015-06-22)
  • The number of cards you draw is equal to the number of permanents on the battlefield that you shuffle into your library plus the number of cards from your hand that you shuffle into your library. (2015-06-22)
  • A token is owned by the player under whose control it entered the battlefield. Tokens shuffled into a library count toward the number of cards drawn, though they cease to exist upon becoming part of a library. Regardless of what you’re using to represent tokens, you won’t shuffle that physical object into your library. (2015-06-22)