Chamber of Manipulation {2}{U}{U}
Enchantment — Aura
Enchant land
Enchanted land has “{T}, Discard a card: Gain control of target creature until end of turn.”
Politics is just a subtle form of mind control—and cephalids are master politicians.
Illustrated by Wayne England
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Chamber of Manipulation:
- Remember that the creature does not gain Haste, so you can’t attack with that creature or use any ability with {T} in the activation cost during the turn you take control of it. (2004-10-04)
- The creature does not untap if it is tapped. (2004-10-04)