Anchor to Reality {2}{U}{U}
Sorcery
As an additional cost to cast this spell, sacrifice an artifact or creature.
Search your library for an Equipment or Vehicle card, put that card onto the battlefield, then shuffle. If it has mana value less than the sacrificed permanent’s mana value, scry 2.
The Wanderer sighed in relief as the Reality Chip tethered her wayward spark to Kamigawa.
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Illustrated by Alix Branwyn
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Anchor to Reality:
- You must sacrifice exactly one artifact or creature to cast this spell; you can't cast it without sacrificing an artifact or creature, and you can't sacrifice additional artifacts or creatures. (2022-02-18)
- Players can only respond once this spell has been cast and all its costs have been paid. No one can try to interfere with the permanent you sacrificed to prevent you from casting this spell. (2022-02-18)
- If a card in a player's library has {X} in its mana cost, X is 0. (2022-02-18)