Spiritual Asylum (Nemesis #23)

Spiritual Asylum {2}{W}{W}

Enchantment

Creatures and lands you control have shroud. (They can’t be the targets of spells or abilities.)

When a creature you control attacks, sacrifice Spiritual Asylum.

Trapped in safety is still trapped.

Illustrated by Matt Cavotta

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny