Spiritual Asylum {2}{W}{W}
Enchantment
Creatures and lands you control have shroud. (They can’t be the targets of spells or abilities.)
When a creature you control attacks, sacrifice Spiritual Asylum.
Trapped in safety is still trapped.
Illustrated by Matt Cavotta
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal