折れ刃のちし郎 {2}{R}{G}
伝説のクリーチャー — 蛇・侍
オーラや装備品のうち1つがあなたのコントロール下で戦場に出るたび、威迫を持つ赤の2/2のスピリット・クリーチャー・トークン1体を生成する。
あなたの終了ステップの開始時に、あなたがコントロールしていて改善されている各クリーチャーの上にそれぞれ+1/+1カウンター1個を置く。
4/4
Illustrated by Lius Lasahido
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for 折れ刃のちし郎:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- An Aura controlled by an opponent does not cause a creature you control to be modified. (2022-02-18)
- A creature with a counter on it is considered modified no matter what kind of counter it is or which player put it on that creature. (2022-02-18)
- A creature that is equipped is considered modified no matter who controls the Equipment that's attached to it. (2022-02-18)
- Only creatures can be modified. If a modified creature stops being a creature, it is no longer considered modified. (2022-02-18)