Kamiz, Obscura Oculus (New Capenna Commander #3)

Kamiz, Obscura-Oculus {1}{W}{U}{B}

Legendäre Kreatur — Zephalid, Räuber

Immer wenn du angreifst, kann eine angreifende Kreatur deiner Wahl in diesem Zug nicht geblockt werden. Sie intrigiert. Bestimme dann eine andere angreifende Kreatur mit niedrigerer Stärke. Jene Kreatur erhält Doppelschlag bis zum Ende des Zuges. (Um eine Kreatur intrigieren zu lassen, ziehe eine Karte und wirf dann eine Karte ab. Falls du eine Nichtland-Karte abgeworfen hast, lege eine +1/+1-Marke auf die Kreatur.)

2/4

Watermark: Obscura

Illustrated by Chris Rallis

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Kamiz, Obscura-Oculus:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • Once an ability that causes a creature to connive begins to resolve, no player may take any other actions until it's done. Notably, opponents can't try to remove the conniving creature after you discard a nonland card but before it receives a counter. (2022-04-29)
  • If no card is discarded, most likely because that player's hand is empty and an effect says they can't draw cards, the conniving creature does not receive a +1/+1 counter. (2022-04-29)
  • If a resolving spell or ability instructs a specific creature to connive but that creature has left the battlefield, the creature still connives. If you discard a nonland card this way, you won't put a +1/+1 counter on anything. Abilities that trigger “when [that creature] connives” will trigger. (2022-04-29)