魂浸し、ダイナ {B}{G}
伝説のクリーチャー — ドライアド・ドルイド
あなたがライフを得るたび、各対戦相手はそれぞれ1点のライフを失う。
{1}, これでないクリーチャー1体を生け贄に捧げる:ターン終了時まで、魂浸し、ダイナは+X/+0の修整を受ける。Xはその生け贄に捧げられたクリーチャーのパワーに等しい。
彼女の調合物は金属や強化された有機組織を腐蝕させた。それらの研究は何世代も続けられることになる。
1/3
Illustrated by Benjamin Ee
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for 魂浸し、ダイナ:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Dina's first ability triggers only once for each life gain event, no matter how much life was gained. (2021-04-16)
- When Dina's first ability resolves, each opponent loses only 1 life, no matter how much life was gained. (2021-04-16)
- Each creature with lifelink dealing combat damage causes a separate life gain event. For example, if two creatures you control with lifelink deal combat damage at the same time, a “whenever you gain life” ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once. (2021-04-16)
- X is the power the creature had when it was on the battlefield, not the power it has in the graveyard. (2021-04-16)