Archidruide de Feuilledor {3}{G}{G}
Créature : elfe et druide
À chaque fois que vous jouez un sort de druide, vous pouvez piocher une carte.
Engagez sept druides dégagés que vous contrôlez : Acquérez le contrôle de tous les terrains que le joueur ciblé contrôle.
« Entre nos mains, le monde naturel trouve plus de beauté que la nature seule ne pourrait en procurer. »
3/3
Illustrated by Steve Prescott
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Archidruide de Feuilledor:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Since the activated ability doesn’t have a tap symbol in its cost, you can tap creatures (including Gilt-Leaf Archdruid itself) that haven’t been under your control since your most recent turn began to pay the cost. (2008-04-01)
- The second ability’s effect has no duration. You retain control of those lands until the game ends or until some other effect causes them to change control. (2008-04-01)