Seal from Existence (March of the Machine #35)

Selar da Existência {1}{W}{W}

Encantamento

Salvaguarda {3} (Toda vez que este encantamento se tornar alvo de uma mágica ou habilidade que um oponente controla, anule-a, a menos que aquele jogador pague {3}.)

Quando Selar da Existência entrar no campo de batalha, exile a permanente não de terreno alvo que um oponente controla até que Selar da Existência deixe o campo de batalha.

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Illustrated by Anato Finnstark

Standard
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Notes and Rules Information for Selar da Existência:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • Seal from Existence’s last ability creates two one-shot effects: one that exiles the permanent when the ability resolves, and another that returns the exiled card to the battlefield immediately after Seal from Existence leaves the battlefield. (2023-04-14)
  • If Seal from Existence leaves the battlefield before its last ability resolves, the target permanent won’t be exiled. (2023-04-14)
  • Auras attached to the exiled permanent will be put into their owners’ graveyards. Equipment attached to an exiled creature will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. (2023-04-14)
  • If a token is exiled, it ceases to exist. It won’t be returned to the battlefield. (2023-04-14)
  • In a multiplayer game, if Seal from Existence’s owner leaves the game, the exiled card will return to the battlefield. Because the one-shot effect that returns the card isn’t an ability that goes on the stack, it won’t cease to exist along with the leaving player’s spells and abilities on the stack. (2023-04-14)