Turlupin et Torbran {1}{B}{B}{R}{R}
Créature légendaire — peuple fée et nain
Vol, initiative, célérité
À chaque fois que Turlupin et Torbran infligent des blessures de combat à un joueur ou à une bataille, choisissez n'importe quel nombre —
• Chaque joueur crée un jeton Trésor.
• Chaque joueur sacrifie une créature.
• Si une source devait infliger des blessures à un joueur ou à une bataille ce tour-ci, elle inflige autant de blessures plus 2 à la place.
3/4
Illustrated by Omar Rayyan
- Standard
- Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Turlupin et Torbran:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- You may choose none of the modes, some of them, or all of them. Any modes chosen will happen in order. (2023-04-14)
- To resolve the second mode, starting with you (or, in unusual cases, the player whose turn it is if not you) and proceeding in turn order, each player chooses a creature they control to sacrifice. Then those creatures are sacrificed at the same time. (2023-04-14)
- The additional 2 damage is dealt by the same source as the original source of damage. The damage isn’t dealt by Rankle and Torbran unless Rankle and Torbran is the original source of damage. (2023-04-14)
- If another effect modifies how much damage a source would deal, including preventing some of it, the player being dealt damage or the controller of the permanent being dealt damage chooses an order in which to apply those effects. If all of the damage is prevented, Rankle and Torbran’s effect no longer applies. (2023-04-14)