Esper (March of the Machine Commander #49)

Esper

Welt — Alara

Artefaktzauber kosten beim Wirken {1} weniger.

Immer wenn das Chaos hereinbricht, werden Kreaturen, die du kontrollierst und die weiß, blau, und/oder schwarz sind, bis zum Ende des Zuges zusätzlich zu ihren anderen Typen zu Artefakten. Dann erhält jede Artefaktkreatur, die du kontrollierst, Wachsamkeit, Bedrohlichkeit und Lebensverknüpfung bis zum Ende des Zuges.

Illustrated by Bruce Brenneise

Not Legal This version of this card is oversized with a non-standard Magic back. It is not legal for constructed play.

Notes and Rules Information for Esper:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • Esper’s first ability doesn’t change the mana cost or mana value of any artifact spell. It changes only the total cost players pay. (2023-04-14)
  • That ability can’t reduce the amount of colored mana players pay for a spell. It reduces only the generic component of that cost. (2023-04-14)
  • If there are additional costs to cast an artifact spell, or if the cost to cast a spell is increased by an effect (such as the one created by Thalia, Guardian of Thraben’s ability), apply those increases before applying cost reductions. (2023-04-14)
  • The cost reduction can apply to alternative costs such as prototype costs. (2023-04-14)
  • If a spell you cast has {X} in its mana cost, you choose the value of X before calculating the spell’s total cost. For example, if an artifact spell’s mana cost is {X}{X}, you could choose 2 as the value of X and pay {3} to cast the spell. (2023-04-14)
  • The set of artifact creatures affected by the chaos ability is determined as that ability resolves. Artifact creatures you begin to control later in the turn and permanents that become artifact creatures later in the turn won’t get the bonuses. (2023-04-14)