![Flockchaser Phantom (March of the Machine Commander #41) Flockchaser Phantom (March of the Machine Commander #41)](https://cards.scryfall.io/large/front/7/4/748f63da-67b8-4d63-8012-63a69046a639.jpg?1682207564)
Flockchaser Phantom {4}{W}{U}
Creature — Spirit
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature’s color.)
Flying, vigilance
Whenever Flockchaser Phantom attacks, the next spell you cast this turn has convoke.
5/5
Illustrated by Lorenzo Mastroianni
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Toolbox
Notes and Rules Information for Flockchaser Phantom:
- If the next spell you cast after Flockchaser Phantom’s ability resolves already has convoke, giving it convoke again doesn’t have any real benefit. Tapping a creature you control will still pay for only {1} or one mana of that creature’s color. (2023-04-14)