Root Out {2}{G}
Sorcery
Destroy target artifact or enchantment.
Investigate. (Create a Clue token. It’s an artifact with “{2}, Sacrifice this token: Draw a card.”)
Illustrated by Daniel Ljunggren
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Historic
- Not Legal
- Modern
- Legal
- Brawl
- Not Legal
- Legacy
- Legal
- Timeless
- Not Legal
- Vintage
- Legal
- Pauper
- Legal
- Commander
- Legal
- Penny
- Legal
- Oathbreaker
- Legal
| Faces, Tokens, & Other Parts |
|---|
| Clue Token, TMOC #33 |
| Root Out, MOC #311 |
| Prints | USD | EUR | TIX |
|---|---|---|---|
| March of the Machine Commander | $0.06 | €0.13 | 0.32 |
| The List | $0.05 | €0.15 | |
| Shadows over Innistrad | $0.03 | €0.08 | 0.03 |
| View all prints → | |||
Toolbox
Notes and Rules Information for Root Out:
- Clue is an artifact type. Even though it appears on some cards with other permanent types, it's never a creature type, a land type, or anything but an artifact type. (2016-04-08)
- If an effect refers to a Clue, it means any Clue artifact, not just a Clue artifact token. For example, you can sacrifice Wrench to pay for Alquist Proft, Master Sleuth's activated ability. (2016-04-08)
- You can't sacrifice a Clue to pay multiple costs. For example, you can't sacrifice a Clue token to activate its own ability and also to activate Alquist Proft, Master Sleuth's ability. (2016-04-08)
- You can't cast a spell without choosing legal targets. If all of those targets become illegal, the spell doesn't resolve and you won't investigate. (2016-04-08)