Curse of Opulence {R}
Enchantment — Aura Curse
Enchant player
Whenever enchanted player is attacked, create a Gold token. Each opponent attacking that player does the same. (A Gold token is an artifact with “Sacrifice this artifact: Add one mana of any color.”)
Jingling coins beckon many an eager hand.
Illustrated by Kieran Yanner
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Faces, Tokens, & Other Parts |
---|
Gold Token, TMOC #36 |
Curse of Opulence, MOC #274 |
Toolbox
Notes and Rules Information for Curse of Opulence:
- Curse of Opulence's triggered ability resolves after attackers have been declared. Any costs to attack must have already been paid before the attacking player creates the Gold. (2017-08-25)
- Each Curse's ability triggers only once, no matter how many creatures are attacking the enchanted player. (2017-08-25)
- A player is attacking another player if they control a creature that's attacking that player. If no creatures are attacking the enchanted player as a Curse's ability resolves (most likely because they've left the battlefield), only the Curse's controller performs its actions. (2017-08-25)
- The triggered ability of these Curses won't trigger if only a planeswalker controlled by the enchanted player is attacked. (2017-08-25)
- If you enchant yourself with one of these Curses, you'll get its effects whenever another player attacks you. (2017-08-25)