Bright-Palm, Soul Awakener (March of the Machine Commander #134)

Brille-paume, éveilleuse de l'âme {1}{R}{G}{W}

Créature légendaire : renard et shamane

Main-forte 1 (Quand cette créature arrive sur le champ de bataille, mettez un marqueur +1/+1 sur une créature ciblée. Si c'est une autre créature, elle acquiert la capacité suivante jusqu'à la fin du tour.)

À chaque fois que cette créature attaque, doublez le nombre de marqueurs +1/+1 sur une créature ciblée. Cette créature ne peut pas être bloquée par des créatures de force inférieure ou égale à 2 ce tour-ci.

4/3

Illustrated by Mila Pesic

Not Legal This version of this card is printed on thick cardstock. It is not legal for constructed play.

Notes and Rules Information for Brille-paume, éveilleuse de l'âme:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • If a backup ability targets the creature with backup, that creature will get +1/+1 counters, but it won’t gain additional abilities. (2023-04-14)
  • If a backup ability causes another creature to gain abilities, the creature with backup will still have those abilities. (2023-04-14)
  • If a permanent enters the battlefield as a copy of a card with a backup ability or a token is created that is a copy of that card, the order of the printed abilities is maintained. (2023-04-14)
  • Backup confers only abilities that are actually printed below it. Any abilities that are gained by the permanent are ignored, including abilities gained due to a resolving spell or ability or copy effects. (2023-04-14)
  • The abilities that backup grants to the target creature are determined only once, at the time the ability triggers. They won’t change if the permanent with backup loses any abilities before the backup ability resolves. (2023-04-14)