Persuasive Interrogators (Murders at Karlov Manor #98)

Überzeugende Vernehmerinnen {4}{B}{B}

Kreatur — Gorgo, Detektiv

Wenn die Überzeugenden Vernehmerinnen ins Spiel kommen, stelle Nachforschungen an. (Erzeuge einen Hinweis-Spielstein. Er ist ein Artefakt mit „{2}, opfere dieses Artefakt: Ziehe eine Karte.“)

Immer wenn du einen Hinweis opferst, erhält ein Gegner deiner Wahl zwei Giftmarken. (Ein Spieler mit zehn oder mehr Giftmarken verliert die Partie.)

5/6

Illustrated by Dmitry Burmak

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Überzeugende Vernehmerinnen:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • Clue is an artifact type. Even though it appears on some cards with other permanent types, it’s never a creature type, a land type, or anything but an artifact type. (2024-02-02)
  • If an effect refers to a Clue, it means any Clue artifact, not just a Clue artifact token. For example, you can sacrifice Wrench to pay for Alquist Proft, Master Sleuth’s activated ability. (2024-02-02)
  • You can’t sacrifice a Clue to pay multiple costs. For example, you can’t sacrifice a Clue token to activate its own ability and also to activate Alquist Proft, Master Sleuth’s ability. (2024-02-02)
  • Some spells and abilities that investigate may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won’t resolve. You won’t create any Clue tokens. (2024-02-02)
  • Some abilities trigger “whenever you sacrifice a Clue”. Those abilities trigger whenever you sacrifice a Clue for any reason, not just to activate a Clue’s activated ability. (2024-02-02)