Intrometido Clandestino {2}{B}
Criatura — Vampiro Ladino
Quando Intrometido Clandestino entrar no campo de batalha, suspeite de até uma outra criatura alvo que você controla. (Uma criatura suspeita tem ameaçar e não pode bloquear).
Toda vez que uma ou mais criaturas suspeitas que você controla atacarem, use vigiar 1. (Olhe o card do topo de seu grimório. Você pode colocá-lo em seu cemitério.)
3/2
Illustrated by Jodie Muir
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Toolbox
Buy This Card
Notes and Rules Information for Intrometido Clandestino:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- When an effect suspects a creature, it becomes suspected. It gains menace and "This creature can't block" for as long as it’s suspected. It stays suspected until it leaves the battlefield or another effect causes it to no longer be suspected. (2024-02-02)
- If a suspected creature loses all abilities, it will lose menace and "This creature can't block", but it won’t stop being suspected. (2024-02-02)
- Being suspected isn’t a copiable value. If a permanent becomes a copy of a suspected creature, it won’t be suspected. (2024-02-02)
- If a creature is already suspected, suspecting it again won’t have any effect. (2024-02-02)
- There’s no limit to the number of creatures that can be suspected simultaneously. Suspecting a new creature doesn’t cause other creatures to stop being suspected. (2024-02-02)