Barbed Servitor (Murders at Karlov Manor #77)

Barbed Servitor {3}{B}

Artifact Creature — Construct

Indestructible

When Barbed Servitor enters the battlefield, suspect it. (It has menace and can’t block.)

Whenever Barbed Servitor deals combat damage to a player, you draw a card and you lose 1 life.

Whenever Barbed Servitor is dealt damage, target opponent loses that much life.

1/1

Illustrated by Simon Dominic

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Barbed Servitor:
  • A creature can be dealt an amount of damage greater than its toughness. For example, if Barbed Servitor is dealt 3 damage, its last ability causes the target opponent to lose 3 life. (2024-02-02)
  • If your life total is brought to 0 or less at the same time that Barbed Servitor is dealt damage, you lose the game before its last ability goes on the stack. (2024-02-02)
  • When an effect suspects a creature, it becomes suspected. It gains menace and "This creature can't block" for as long as it’s suspected. It stays suspected until it leaves the battlefield or another effect causes it to no longer be suspected. (2024-02-02)
  • If a suspected creature loses all abilities, it will lose menace and "This creature can't block", but it won’t stop being suspected. (2024-02-02)
  • Being suspected isn’t a copiable value. If a permanent becomes a copy of a suspected creature, it won’t be suspected. (2024-02-02)
  • If a creature is already suspected, suspecting it again won’t have any effect. (2024-02-02)
  • There’s no limit to the number of creatures that can be suspected simultaneously. Suspecting a new creature doesn’t cause other creatures to stop being suspected. (2024-02-02)