Kaya, Spirits' Justice {2}{W}{B}
Legendary Planeswalker — Kaya
Whenever one or more creatures you control and/or creature cards in your graveyard are put into exile, you may choose a creature card from among them. Until end of turn, target token you control becomes a copy of it, except it has flying.
+2: Surveil 2, then exile a card from a graveyard.
+1: Create a 1/1 white and black Spirit creature token with flying.
−2: Exile target creature you control. For each other player, exile up to one target creature that player controls.
Loyalty: 3
Illustrated by Fay Dalton
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Faces, Tokens, & Other Parts |
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Kaya, Spirits' Justice, MKM #335 |
Spirit Token, TMKM #12 |
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Notes and Rules Information for Kaya, Spirits' Justice:
- The target token copies the printed values of the card in exile, with the noted exception. It doesn't matter if that card was a copy of something else when it was on the battlefield. (2024-02-02)
- If a creature card that was exiled is no longer in exile when Kaya, Spirits' Justice's first ability resolves (perhaps because of Pull from Eternity or a similar effect), you can't choose that creature card with that ability. (2024-02-02)
- You choose all targets for Kaya, Spirits' Justice's last ability. (2024-02-02)