Rune-Brand Juggler (Murders at Karlov Manor #229)

Jongleur rune-brandon {B}{R}

Créature — humain et shamane

Quand le Jongleur rune-brandon arrive sur le champ de bataille, suspectez jusqu'à une créature ciblée que vous contrôlez. (Une créature suspectée a la menace et ne peut pas bloquer.)

{3}{B}{R}, sacrifiez une créature suspectée : Une créature ciblée gagne -5/-5 jusqu'à la fin du tour.

Remarque : Les clients de La beuverie du diable peuvent être exposés à des explosions de flammes ponctuelles.

2/2

Illustrated by Mila Pesic

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Jongleur rune-brandon:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • If Rune-Brand Juggler is suspected, you can sacrifice it to pay for its own last ability. (2024-02-02)
  • When an effect suspects a creature, it becomes suspected. It gains menace and "This creature can't block" for as long as it’s suspected. It stays suspected until it leaves the battlefield or another effect causes it to no longer be suspected. (2024-02-02)
  • If a suspected creature loses all abilities, it will lose menace and "This creature can't block", but it won’t stop being suspected. (2024-02-02)
  • Being suspected isn’t a copiable value. If a permanent becomes a copy of a suspected creature, it won’t be suspected. (2024-02-02)
  • If a creature is already suspected, suspecting it again won’t have any effect. (2024-02-02)
  • There’s no limit to the number of creatures that can be suspected simultaneously. Suspecting a new creature doesn’t cause other creatures to stop being suspected. (2024-02-02)