Sacoche d'enquêteur {2}{U}{R}
Artefact
Quand la Sacoche d'enquêteur arrive sur le champ de bataille, enquêtez deux fois. (Pour enquêter, créez un jeton Indice. C'est un artefact avec « {2}, sacrifiez cet artefact : Piochez une carte. »)
{T} : Créez un jeton de créature-artefact 1/1 incolore Mécanoptère avec le vol. N'activez que si vous avez sacrifié un artefact ce tour-ci.
C'est un laboratoire de police scientifique dans un sac.
Illustrated by Andrew Mar
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Sacoche d'enquêteur:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Clue is an artifact type. Even though it appears on some cards with other permanent types, it's never a creature type, a land type, or anything but an artifact type. (2024-02-02)
- If an effect refers to a Clue, it means any Clue artifact, not just a Clue artifact token. For example, you can sacrifice Wrench to pay for Alquist Proft, Master Sleuth's activated ability. (2024-02-02)
- You can't sacrifice a Clue to pay multiple costs. For example, you can't sacrifice a Clue token to activate its own ability and also to activate Alquist Proft, Master Sleuth's ability. (2024-02-02)
- Some spells and abilities that investigate may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't create any Clue tokens. (2024-02-02)
- Some abilities trigger "whenever you sacrifice a Clue". Those abilities trigger whenever you sacrifice a Clue for any reason, not just to activate a Clue's activated ability. (2024-02-02)