Soul Enervation (Murders at Karlov Manor #106)

Soul Enervation {3}{B}

Enchantment

Flash

When Soul Enervation enters, target creature gets -4/-4 until end of turn.

Whenever one or more creature cards leave your graveyard, each opponent loses 1 life and you gain 1 life.

Judith’s plan was close to fruition. She couldn’t have Agrus get in the way.

DailyMTG Story Spotlight

Illustrated by Domenico Cava

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Soul Enervation:
  • If multiple creature cards leave your graveyard at the same time, Soul Enervation’s last ability will trigger only once. (2024-02-02)