Tesak, Judith's Hellhound {3}{R}
Legendary Creature — Elemental Dog
Unleash (You may have this creature enter with a +1/+1 counter on it. It can’t block as long as it has a +1/+1 counter on it.)
Other Dogs you control have unleash.
Creatures you control with counters on them have haste.
Whenever Tesak, Judith’s Hellhound attacks, add {R} for each attacking creature.
3/3
Illustrated by Anna Podedworna
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Tesak, Judith's Hellhound:
- You make the choice to have the creature with unleash enter the battlefield with a +1/+1 counter or not as it's entering the battlefield. At that point, it's too late for a player to respond to the creature spell by trying to counter it, for example. (2024-02-02)
- The unleash ability applies no matter where the creature is entering the battlefield from. (2024-02-02)
- A creature with unleash can't block if it has any +1/+1 counter on it, not just one put on it by the unleash ability. (2024-02-02)
- Putting a +1/+1 counter on a creature with unleash that's already blocking won't remove it from combat. It will continue to block. (2024-02-02)
- Count the number of attacking creatures when Tesak, Judith's Hellhound's last ability resolves, including Tesak itself if it's still on the battlefield, to determine how much mana to add. (2024-02-02)