연수에 꽂는 바늘 {1}
마법물체
연수에 꽂는 바늘이 전장에 들어오면서, 카드 이름 하나를 선택한다.
선택한 이름을 가진 원천의 활성화능력은 마나 능력이 아닌 한 활성화될 수 없다.
때때로 스캅은 생전의 기억을 너무 많이 기억해내기도 한다. 다행히, 손쉬운 치료법이 있다.
Illustrated by Ovidio Cartagena
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Banned
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Toolbox
Buy This Card
Notes and Rules Information for 연수에 꽂는 바늘:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Pithing Needle affects cards regardless of what zone they're in. This includes cards in hand, cards in the graveyard, and exiled cards. For example, a player can't cycle Eternal Dragon or return an Eternal Dragon from their graveyard to hand if Pithing Needle naming Eternal Dragon is on the battlefield. (2005-06-01)
- You can name any card, even if that card doesn't normally have an activated ability. You can't name a token unless that token has the same name as a card. (2005-06-01)
- If you name a card that has both a mana ability and another activated ability, the mana ability can be activated but the other ability can't be activated. (2005-06-01)
- Once Pithing Needle has left the battlefield, activated abilities of sources with the chosen name can be activated again. (2009-10-01)
- Activated abilities include a colon and are written in the form "[cost]: [effect]." Triggered abilities and static abilities of the named card work normally. (2012-10-01)