Geistflammen-Reservoir {2}{R}
Artefakt
Immer wenn du einen Spontanzauber oder eine Hexerei wirkst, lege eine Ladungsmarke auf das Geistflammen-Reservoir.
{1}{R}, {T}, entferne eine beliebige Anzahl an Ladungsmarken vom Geistflammen-Reservoir: Es fügt einem Ziel deiner Wahl entsprechend viele Schadenspunkte zu.
{1}{R}, {T}: Schicke die oberste Karte deiner Bibliothek ins Exil. Du kannst sie in diesem Zug spielen.
Illustrated by Anna Christenson
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Geistflammen-Reservoir:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- You choose how many counters to remove from Geistflame Reservoir as you activate its second ability, not as it resolves. (2021-09-24)
- You must still pay all costs and follow all timing rules to play a card exiled with Geistflame Reservoir's last ability. (2021-09-24)