皇国の相談役、真珠耳 {1}{W}{W}
伝説のクリーチャー — 狐・アドバイザー
絆魂
あなたが唱えるすべてのエンチャント・呪文は親和(オーラ)を持つ。
あなたがあなたがコントロールしていて改善されているパーマネントを対象とするオーラ・呪文1つを唱えるたび、カード1枚を引く。
3/4
Illustrated by Fajareka Setiawan
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for 皇国の相談役、真珠耳:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- If a spell has multiple instances of affinity, each one applies. For example, if you somehow control two Pearl-Ear, Imperial Advisors and you control two Auras, each enchantment spell you cast will cost {4} less to cast. (2024-06-07)
- If you put an Aura on an opponent's permanent, you still control the Aura, and it still counts for your spells that have affinity for Auras. (2024-06-07)
- A creature you control that's the target of an Aura spell isn't modified unless it already has a counter on it, an Equipment attached to it, or an Aura you control attached to it. (2024-06-07)
- An Aura controlled by another player does not cause a creature you control to be modified. (2024-06-07)
- A creature with a counter on it is considered modified no matter what kind of counter it is or which player put it on that creature. (2024-06-07)
- A creature that is equipped is considered modified no matter who controls the Equipment that's attached to it. (2024-06-07)
- Only creatures can be modified. If a modified creature stops being a creature, it is no longer considered modified. (2024-06-07)