Wheel of Potential (Modern Horizons 3 #336)

Wheel of Potential {2}{R}

Sorcery

You get {E}{E}{E} (three energy counters), then you may pay X {E}.

Each player may exile their hand and draw X cards. If X is 7 or more, you may play cards you own exiled this way until the end of your next turn.

Illustrated by Olena Richards

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny