Indebted Spirit (Modern Horizons 3 #31)

Espíritu endeudado {W}

Criatura encantamiento — Espíritu

Concesión {2}{W}. (Si lanzas esta carta pagando su coste de concesión, es un hechizo de aura con encantar criatura. Se convierte en una criatura de nuevo si no está anexada.)

Ultratumba 1. (Cuando este permanente vaya a un cementerio desde el campo de batalla, crea una ficha de criatura Espíritu blanca y negra 1/1 con la habilidad de volar.)

La criatura encantada obtiene +1/+1 y tiene la habilidad de ultratumba 1.

1/1

Illustrated by LA Draws

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Espíritu endeudado:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • Because blockers are chosen all at once, you can't block with a creature with afterlife, wait for it to die, then block with the resulting Spirit tokens. (2024-06-07)
  • If Indebted Spirit is put into a graveyard from the battlefield while it's an Aura, its afterlife ability will still trigger. (2024-06-07)
  • If a bestowed Indebted Spirit and the creature it's attached to are put into a graveyard from the battlefield at the same time, each of their afterlife abilities will trigger. (2024-06-07)
  • On the stack, a spell with bestow is either a creature spell or an Aura spell. It's never both, although it's an enchantment spell in either case. (2024-06-07)
  • Unlike other Aura spells, an Aura spell with bestow isn't countered if its target is illegal as it begins to resolve. Rather, the effect making it an Aura spell ends, it loses enchant creature, it returns to being an enchantment creature spell, and it resolves and enters the battlefield as an enchantment creature. (2024-06-07)
  • Unlike other Auras, an Aura with bestow isn't put into its owner's graveyard if it becomes unattached. Rather, the effect making it an Aura ends, it loses enchant creature, and it remains on the battlefield as an enchantment creature. It can attack (and its {T} abilities can be activated, if it has any) on the turn it becomes unattached if it's been under your control continuously, even as an Aura, since your most recent turn began. (2024-06-07)
  • If a permanent with bestow enters the battlefield by any method other than being cast, it will be an enchantment creature. You can't choose to pay the bestow cost and have it become an Aura. (2024-06-07)
  • Auras attached to a creature don't become tapped when the creature becomes tapped. Except in some rare cases, an Aura with bestow remains untapped when it becomes unattached and becomes a creature. (2024-06-07)