Cranial Ram (Modern Horizons 3 #180)

Ariete Cefalico {B}{R}

Artefatto — Equipaggiamento

Arma vivente (Quando questo Equipaggiamento entra nel campo di battaglia, crea una pedina creatura Microbo Phyrexiano 0/0 nera, poi assegnalo ad essa.)

La creatura equipaggiata prende +X/+1, dove X è il numero di artefatti che controlli.

Equipaggiare {2}

Per assicurarsi che siano posizionate correttamente, le mandibole possono essere inserite direttamente nelle orecchie.

Illustrated by Allen Williams

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Banned
Oathbreaker
Penny
Notes and Rules Information for Ariete Cefalico:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • The Phyrexian Germ token enters the battlefield as a 0/0 creature and the Equipment becomes attached to it before state-based actions would cause the token to die. Abilities that trigger as the token enters the battlefield see that a 0/0 creature entered the battlefield. (2024-06-07)
  • Like other Equipment, each Equipment with living weapon has an equip cost. You can pay this cost to attach an Equipment to another creature you control. Once the Phyrexian Germ token is no longer equipped, it will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0. (2024-06-07)
  • If the Phyrexian Germ token is destroyed, the Equipment remains on the battlefield as with any other Equipment. (2024-06-07)
  • If the living weapon trigger causes two Phyrexian Germs to be created (due to an effect such as that of Doubling Season), the Equipment becomes attached to one of them. The other will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0. (2024-06-07)