Signature Slam (Modern Horizons 3 #168)

Plaquage emblématique {2}{G}

Éphémère

Mettez un marqueur +1/+1 sur une créature ciblée que vous contrôlez, puis chaque créature modifiée que vous contrôlez inflige un nombre de blessures égal à sa force à une créature ciblée que vous ne contrôlez pas. (Les équipements, les auras que vous contrôlez et les marqueurs sont des modifications.)

Un dinosaure solitaire n'a pas l'ombre d'une chance de survie sur le territoire des gorilles.

Illustrated by Slawomir Maniak

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Plaquage emblématique:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • If the creature you control is an illegal target as Signature Slam tries to resolve but the creature you don't control is still a legal target, each modified creature you control (which may include the target creature you control if it's still on the battlefield) will still deal damage equal to its power to the creature you don't control. (2024-06-07)
  • If the creature you don't control is an illegal target as Signature Slam tries to resolve but the creature you control is a legal target, you'll still put a +1/+1 counter on the target creature you control. (2024-06-07)
  • An Aura controlled by another player does not cause a creature you control to be modified. (2024-06-07)
  • A creature with a counter on it is considered modified no matter what kind of counter it is or which player put it on that creature. (2024-06-07)
  • A creature that is equipped is considered modified no matter who controls the Equipment that's attached to it. (2024-06-07)
  • Only creatures can be modified. If a modified creature stops being a creature, it is no longer considered modified. (2024-06-07)