Colossal Dreadmask {4}{G}{G}
Artifact — Equipment
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +6/+6 and has trample.
Equip {3}{G}{G}
No legs to quake, no lungs to bellow, but if you see its teeth, it’s still too late.
Illustrated by Caio Monteiro
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Faces, Tokens, & Other Parts |
---|
Colossal Dreadmask, MH3 #148 |
Phyrexian Germ Token, TMH3 #16 |
Prints | USD | EUR | TIX |
---|---|---|---|
Modern Horizons 3 | $0.03 | €0.09 | 0.03 |
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Notes and Rules Information for Colossal Dreadmask:
- The Phyrexian Germ token enters the battlefield as a 0/0 creature and the Equipment becomes attached to it before state-based actions would cause the token to die. Abilities that trigger as the token enters the battlefield see that a 0/0 creature entered the battlefield. (2024-06-07)
- Like other Equipment, each Equipment with living weapon has an equip cost. You can pay this cost to attach an Equipment to another creature you control. Once the Phyrexian Germ token is no longer equipped, it will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0. (2024-06-07)
- If the Phyrexian Germ token is destroyed, the Equipment remains on the battlefield as with any other Equipment. (2024-06-07)
- If the living weapon trigger causes two Phyrexian Germs to be created (due to an effect such as that of Doubling Season), the Equipment becomes attached to one of them. The other will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0. (2024-06-07)