集団的防衛 {1}{G}
インスタント
増呪{G} (2つ目以降に選ぶモード1つにつき1回、このコストを支払う。)
以下から1つ以上を選ぶ。
・アーティファクト1つを対象とする。それを破壊する。
・エンチャント1つを対象とする。それを破壊する。
・クリーチャー1体を対象とする。ターン終了時まで、それは呪禁と破壊不能を得る。
Illustrated by Raoul Vitale
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for 集団的防衛:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- You choose all of your modes at once. You can't wait to perform one mode's actions and then decide to choose more modes. (2024-06-07)
- You can't choose any one mode multiple times. (2024-06-07)
- No matter which combination of modes you choose, you always follow the instructions in the order they are written. (2024-06-07)
- No player can cast spells or activate abilities in between the modes of a resolving spell. Any abilities that trigger won't be put onto the stack until Collective Resistance is done resolving. (2024-06-07)
- If you chose more than one mode and the target of one of those modes becomes illegal, the other targets will still be affected. If all of the targets become illegal, Collective Resistance won't resolve. (2024-06-07)
- If an effect allows you to cast Collective Resistance without paying its mana cost, you'll still have to pay the escalate costs if you choose more than one mode. (2024-06-07)
- If Collective Resistance is copied, the effect that creates the copy will usually allow you to choose new targets, but you can't choose new modes. (2024-06-07)