Infernal Captor {3}{R}
Creature — Devil Rogue
Exploit (When this creature enters, you may sacrifice a creature.)
When Infernal Captor exploits a creature, gain control of target artifact or creature until end of turn. Untap that permanent. It gains haste until end of turn.
Possession is nine-tenths of the law. His fist is the other tenth.
3/3
Illustrated by Josu Hernaiz
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Infernal Captor:
- A creature with exploit "exploits a creature" when the controller of the exploit ability sacrifices a creature as that ability resolves. (2024-06-07)
- You choose whether to sacrifice a creature and which creature to sacrifice as the exploit ability resolves. (2024-06-07)
- You can sacrifice the creature with exploit if it's still on the battlefield. This will cause its other ability to trigger. (2024-06-07)
- If the creature with exploit isn't on the battlefield as the exploit ability resolves, you won't get any bonus from the creature with exploit, even if you sacrifice a creature. Because the creature with exploit isn't on the battlefield, its other triggered ability won't trigger. (2024-06-07)
- You can't sacrifice more than one creature to any one exploit ability. (2024-06-07)
- You can target an artifact or creature you already control (including Infernal Captor) with Infernal Captor's last ability just to untap that permanent and give it haste. (2024-06-07)