Smell Fear (Modern Horizons 2 #173)

畏怖の香り {1}{G}

ソーサリー

増殖を行う。(望む数のパーマネントやプレイヤーを選び、その後すでにそこにあるカウンター1種類につき、そのカウンターをもう1個与える。)

あなたがコントロールしているクリーチャー1体と、あなたがコントロールしていないクリーチャー最大1体を対象とする。その前者はその後者と格闘を行う。

「ちょっと逃げてくれた方が、狩りは楽しい。」
――ネコルーの女王、ワシトラ

Illustrated by Cristi Balanescu

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for 畏怖の香り:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • You cannot cast Smell Fear without any targets just to proliferate. You must choose at least one creature you control as a target to cast this spell. If you don't choose a creature you don't control as a target, no fight will occur. (2021-06-18)
  • If you choose two creatures as targets with this spell and only one target is legal as the spell resolves, no fight will occur and no damage will be dealt, but you will still proliferate. (2021-06-18)
  • If all targets are illegal as Smell Fear tries to resolve, it doesn't resolve and you will not proliferate. (2021-06-18)
  • To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents, and you can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them. (2021-06-18)
  • You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since “any number” includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all. (2021-06-18)
  • While proliferating, if you choose a permanent or player with multiple kinds of counters, the permanent or player gets another counter of each kind, not just one kind. This change from the original proliferate rules was introduced in a previous set. (2021-06-18)
  • Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond. (2021-06-18)