慈悲深きセラ {2}{W}{W}
伝説のプレインズウォーカー — セラ
+2:ターン終了時まで、あなたがコントロールしていて飛行を持つクリーチャーは+1/+1の修整を受ける。
-3:飛行と警戒を持つ白の4/4の天使・クリーチャー・トークンを1体生成する。
-6:あなたは「あなたがクリーチャーをコントロールしているなら、あなたのライフ総量を1点未満に減少させるダメージは、代わりにあなたのライフ総量を1点になるまで減少させる。」を持つ紋章を得る。
Loyalty: 4
Illustrated by Magali Villeneuve
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for 慈悲深きセラ:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Serra’s first ability affects only creatures you control with flying at the time it resolves. Creatures you begin to control later in the turn or that gain flying later in the turn won’t get +1/+1. (2019-06-14)
- Serra’s emblem doesn’t prevent damage. It only changes the result of damage dealt to you. For example, a creature with lifelink that deals damage to you will still cause its controller to gain life, even if that damage would reduce your life total to less than 1. (2019-06-14)
- Serra’s emblem doesn’t stop loss of life from effects that say that you lose life. (2019-06-14)
- If you have less than 1 life and somehow haven’t lost the game, damage dealt to you reduces your life total further below 0 (as normal). (2019-06-14)
- In a Two-Headed Giant game, damage dealt to you and/or your teammate that would reduce your team’s life total to less than 1 reduces it to 1 instead, as long as you control a creature. It doesn’t matter whether your teammate controls a creature, even if they’re the player being dealt damage (2019-06-14)
- In the Commander variant, combat damage you’re dealt by a commander is still tracked, even if it doesn’t change your life total. (2019-06-14)