Righteous Charge {1}{W}{W}
Sorcery
Creatures you control get +2/+2 until end of turn.
Bravery shines brightest in a pure soul.
Illustrated by Jeffrey R. Busch
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Righteous Charge:
- Only creatures you control when Righteous Charge resolves will get +2/+2. Creatures that come under your control later in the turn will not. (2013-01-24)