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Aglomerado de Ossos {4}
Artefato — Equipamento
Arma viva (Quando este Equipamento entrar no campo de batalha, coloque no campo de batalha uma ficha de criatura preta 0/0 do tipo Germe e anexe-o a ela.)
A criatura equipada recebe +X/+X, sendo X igual ao número de cards de criatura em todos os cemitérios.
Equipar {2}
Watermark: Phyrexian
Illustrated by Chippy
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Aglomerado de Ossos:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- The value of X is calculated continuously as the number of creature cards in graveyards changes. (2011-06-01)
- If there are no creature cards in any graveyard when Bonehoard's living weapon ability resolves, the Germ will be 0/0 and put into its owner's graveyard. (2011-06-01)
- Although creature tokens go to the graveyard before ceasing to exist, they never count as creature cards and won't increase the bonus granted by Bonehoard, however briefly. (2011-06-01)
- If lethal damage is dealt simultaneously to the equipped creature and another creature, both creatures are put into the graveyard at the same time. The equipped creature won't get an additional bonus from the other creature. (2011-06-01)
- The Germ token enters the battlefield as a 0/0 creature and the Equipment becomes attached to it before state-based actions would cause the token to die. Abilities that trigger as the token enters the battlefield see that a 0/0 creature entered the battlefield. (2020-08-07)
- Like other Equipment, each Equipment with living weapon has an equip cost. You can pay this cost to attach an Equipment to another creature you control. Once the Germ token is no longer equipped, it will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0. (2020-08-07)
- If the Germ token is destroyed, the Equipment remains on the battlefield as with any other Equipment. (2020-08-07)
- If the living weapon trigger causes two Germs to be created (due to an effect such as that of Doubling Season), the Equipment becomes attached to one of them. The other will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0. (2020-08-07)