Demonic Consultation (Mystery Booster 2 #181)

Demonic Consultation {B}

Instant

Choose a card name. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with the chosen name. Put that card into your hand and exile all other cards revealed this way.

Abandon hope … .

Illustrated by Chris Seaman

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Banned
Brawl
Vintage
Restrict.
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Demonic Consultation:
  • There is no way to make this card affect your opponent. It affects “you”, and “you” means the controller of the spell. It has no targets. (2004-10-04)
  • You must name a card that actually exists in the game of Magic. (2004-10-04)
  • You don’t name a card until Demonic Consultation resolves. (2008-10-01)
  • If you don’t reveal the named card (perhaps because it was in the top six cards of your library), you’ll end up exiling your entire library. You don’t lose the game at that point, but will lose the next time you’re instructed to draw a card. (2008-10-01)