Filigree Racer {3}{R}
Artifact — Vehicle
When Filigree Racer enters, you get {E}{E}{E}{E} (four energy counters).
Whenever Filigree Racer attacks, you may pay {E}{E}. When you do, target instant or sorcery card in your graveyard gains jump-start until end of turn. (You may cast that card from your graveyard by discarding a card in addition to paying its other costs. Then exile it.)
Crew 1
5/5
Illustrated by Gaboleps
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Faces, Tokens, & Other Parts |
---|
Filigree Racer, M3C #108 |
Energy Reserve Card, TMH3 #36 |
Prints | USD | EUR | TIX |
---|---|---|---|
Modern Horizons 3 Commander #56 | $0.09 | 1.75 | |
Modern Horizons 3 Commander #108 | $0.07 | €0.19 | 1.82 |
View all prints → |
Toolbox
Buy This Card
Notes and Rules Information for Filigree Racer:
- When casting a spell with jump-start, you must still follow any timing restrictions and permissions, including those based on the card's type. For instance, you can cast a sorcery using jump-start only when you could normally cast a sorcery. (2024-06-07)
- A spell cast using jump-start will always be exiled afterward, whether it resolves, it's countered, or it leaves the stack in some other way. (2024-06-07)
- If an effect allows you to pay an alternative cost rather than a spell's mana cost, you may pay that alternative cost when you jump-start a spell. You'll still discard a card as an additional cost to cast it. (2024-06-07)