Siege-Gang Lieutenant {3}{R}
Creature — Goblin
Lieutenant — At the beginning of combat on your turn, if you control your commander, create two 1/1 red Goblin creature tokens. Those tokens gain haste until end of turn.
{2}, Sacrifice a Goblin: Siege-Gang Lieutenant deals 1 damage to any target.
His crew proudly maintains an accident rate of 100% per day.
2/2
Illustrated by Warren Mahy
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Toolbox
Notes and Rules Information for Siege-Gang Lieutenant:
- If you don't control your commander as the lieutenant ability resolves, you won't get its effect. (2024-06-07)
- If you have multiple commanders, the lieutenant effect will happen as long as you control at least one commander. It will happen only once even if you control multiple commanders. (2024-06-07)