Wildfire Elemental (Core Set 2020 #297)

Élémental grégefeu {2}{R}{R}

Créature : élémental

À chaque fois qu'un adversaire subit des blessures non-combat, les créatures que vous contrôlez gagnent +1/+0 jusqu'à la fin du tour.

« Le feu danse, saute et virevolte, toujours en quête de combustible. S'il ne se repose jamais, pourquoi le devrais-je ? »
—Chandra Nalaàr

3/3

Illustrated by Svetlin Velinov

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Élémental grégefeu:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • Combat damage is the damage that’s dealt automatically by attacking and blocking creatures. Any other damage is noncombat damage, even if it’s dealt during a combat phase by an attacking or blocking creature. (2019-07-12)
  • The last ability of Wildfire Elemental triggers once for each event in which an opponent is dealt noncombat damage, regardless of how much damage that player is dealt. (2019-07-12)
  • Wildfire Elemental’s triggered ability affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won’t get +1/+0. (2019-07-12)
  • In a multiplayer game, if a source deals damage to multiple opponents at the same time, the last ability of Wildfire Elemental will trigger that many times. (2019-07-12)