鬼怪鬧事頭 {2}{R}
生物~鬼怪/戰士
由你操控的其他鬼怪生物每回合若能攻擊,則必須攻擊。
在你回合的戰鬥開始時,將一個1/1紅色,具敏捷異能的鬼怪衍生生物放進戰場。
每當鬼怪鬧事頭攻擊時,每有一個進行攻擊的其他鬼怪,它便得+1/+0直到回合結束。
2/2
Illustrated by Svetlin Velinov
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for 鬼怪鬧事頭:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Although Goblin Rabblemaster doesn’t force itself to attack, if you control two of them, they’ll force each other to attack if able. (2014-07-18)
- If, during your declare attackers step, a creature that must attack if able is tapped, is affected by a spell or ability that says it can’t attack, or hasn’t been under your control continuously since the turn began (and doesn’t have haste), then it doesn’t attack. If there’s a cost associated with having a creature attack, you’re not forced to pay that cost, so it doesn’t have to attack in that case either. (2014-07-18)
- The number of attacking Goblins is counted as the last ability resolves, and the bonus is locked in at that time. (2014-07-18)